As a fun experiment one day I decided to try and see if I could implement a Python class whose attributes, once set, were immutable. Knowing that Python magic methods - specifically
__setattr____ - can be overloaded, I thought it should be possible.
The result is contained in this gist. I made life a little bit easier by starting with the test class so that I could build up the functionality gradually and see that I was making progress, because I suspected it would be fiddly.
Indeed the resulting
Immutable.py class was pretty fiddly to get right. Essentially it makes a lot of use of
object.__setattr__. These methods are documented here.
Immutable class is storing all object attributes in a dictionary, this probably messes up auto-completion in an IDE on the object's attributes.
I probably wouldn't recommend using
Immutable in a production project, but might be useful/fun to use in a personal project, as I do sometimes, such as in CLI Tetris.